steamhumble

About

Reflex is a competitive Arena FPS that combines modern tech with the speed, precision and freedom of a 90s shooter. If you sunk countless hours into the Quake or Unreal series, Reflex will feel like a welcome return of the old school shooter feel. If you didn’t experience classic arena FPS gameplay, you should immediately reclaim all those unwasted years by being part of Reflex!

The game is currently at a prototype state. We don’t have all the modes. The weapons are not final. The UI is ugly and basic. Most of the art is missing. We don’t have matchmaking. We don’t have bots. Game development is a slow process, especially for a small team. Reflex is not yet competition ready.

For now, it’s fun. It’s playable, with a couple game modes. You can build maps on-line. You can watch replays.

We plan to be updating the game on a regular basis, bringing more features and improvements to it.

Current Features

  • Old School Gameplay – A return to fast paced, arcade FPS!
  • Game modes – 1v1, Team Deathmatch and FFA
  • In-game, multiplayer map editor – Build maps with friends then smear those friends across the walls.
  • In-game replay editor – Easily create frag films and highlights.
  • LAN support – Grab your computer, your friends and a case of something caffeinated and enjoy the lowest pings possible through a tangled mess of CAT cable.
  • Dedicated Servers – Run your own servers, with your own settings. Just one of our completely obvious features that should be in every game but for some reason isn’t anymore!
  • Responsive input – If you miss, it’s your fault, not ours.

Planned Features

  • More game modes – Capture The Flag, Control, Arena, Juggernaut, Midair + more.
  • Matchmaking – Quickly find games of any type or simply jump on a server with friends.
  • High Performance – Reflex uses a custom built engine targeting 120fps (and we don’t cap framerates so melt your GPU if you want)
  • Advanced spectator features – Multiview, casting overlays, on-screen live statistics, spectator vs spectator interaction.
  • Statistics – Wins:Losses, per-weapon accuracy, kill/death ratio, player comparisons, item control, attractive bar graphs.
  • Steamworks – Friends, achievements, player invites + more.
  • Training and coaching – In game, step-by-step breakdowns with key-presses and timings.
  • and more!

System Requirements

MINIMUM:

      • OS: Windows 7
      • Processor: Intel® Core™ i5 Processor
      • Memory: 2 GB RAM
      • Graphics: GeForce GTX 570
      • DirectX: Version 11
      • Hard Drive: 1 GB available space

RECOMMENDED:

    • OS: Windows 7
    • Processor: Intel® Core™ i7 Processor
    • Memory: 2 GB RAM
    • Graphics: GeForce GTX 770

Buy Reflex

Early Access Single Key


Early Access 4-Pack


Early Access Reviews

  • Buy this game if you care about supporting a developer that has the nuts to target a genre (arena deathmatch) that hasn’t been done properly since the 90s.

    jerry beans
  • If you’re looking for an old-school FPS based game, this is the game you want to purchase right now. This is probably on of the best FPS projects so far and it’s made by players for players. You have in-game map editor and soon will be other features that will beat any other old school FPS. I highly recommend buying it, even though it’s pre-alpha.

    wh1te
  • Best 10$ of my life. I guess 16h the last 2/3 days speak by themselves. Even at this early stage of development is incredible fun. The movement is smooth and skill based. After adding some commands to the cfg im getting 200+fps in 8 ppl FFA servers with a i5 2500k+ gtx 570 @ 1280×720. 10/10

    RAW
  • Currently in PRE-ALPHA and it’s already better than most modern shooters. Fast, precise, pretty, skillful, and most importantly, fun. The map editor itself is groundbreaking. For $10 it’s a steal.

    winzlo
  • The game is still early but it’s a lot of fun, tons of potential. Amazing to play a skill based game after so many years of air strikes and instant kills.

    dr.northy
  • Buy this game if you care about supporting a developer that has the nuts to target a genre (arena deathmatch) that hasn’t been done properly since the 90s.

    jerry beans
  • If you’re looking for an old-school FPS based game, this is the game you want to purchase right now. This is probably on of the best FPS projects so far and it’s made by players for players. You have in-game map editor and soon will be other features that will beat any other old school FPS. I highly recommend buying it, even though it’s pre-alpha.

    wh1te
  • Best 10$ of my life. I guess 16h the last 2/3 days speak by themselves. Even at this early stage of development is incredible fun. The movement is smooth and skill based. After adding some commands to the cfg im getting 200+fps in 8 ppl FFA servers with a i5 2500k+ gtx 570 @ 1280×720. 10/10

    RAW
  • Currently in PRE-ALPHA and it’s already better than most modern shooters. Fast, precise, pretty, skillful, and most importantly, fun. The map editor itself is groundbreaking. For $10 it’s a steal.

    winzlo
  • The game is still early but it’s a lot of fun, tons of potential. Amazing to play a skill based game after so many years of air strikes and instant kills.

    dr.northy
YouTube
Reddit
Twitter
Facebook